Konsul Gnadenwalze – Aššur & Cyclades [Album Release]

Free mp3 Album and Mix download goes here!

Konsul Gnadenwalze is the alter ego of two gifted musicians. On stage they combine energetic live shows with minimalistic visuals. Aside of the performances they are creating their own elaborate Konsul Gnadenwalze universe. A lovely mixture of pseudo-scientific and poetic references. They create dub-wise broken beat abstractions, beautiful and brutal, organic and mechanized at the same time. Each successive listen reveals new depths, pulling you further into the world of Konsul Gnadenwalze. A wired carousel ride with the ancient question of whether we revolve around our environment, or our environment revolves around us.


There is a limited physical distribution available with a special handcrafted booklet. Exclusively at shows and with luck when contacting the artist directly.








AVActivist – Visual Production + Live Performance Tool [Free Version]

AVActivist is a software for parallel audio-visual production and performance work-flow. It is designed with a focus on efficiency in visual content production alongside with audio tools such as Ableton Live, Traktor, Max, PD etc. The compressed functionality and flexibility which is required for this purpose is packed in one slim and easy to learn graphical user interface. It can also be used as a full featured VJ Tool or music video production tool. AVA enables mixing video and generative graphics. It is based on the latest DirectX11 graphics pipeline and the VVVV framework.

Download AVActivist Free Version here

A commercial version is available for purchase here.


– 2 Video Player
– 2 dynamic Generative Patches Loaders
– 1 dynamic PostFX Loader
– 16 build in PostFX
– 16 Track Sequencer
– 3 band dynamic audio analysis
– 96 Function sliders and buttons
– Function sliders and buttons can be mapped to the Audio Analysis or Sequencer
– Presets saving and loading
– synchronize it with Ableton Live, Traktor, Max, PD etc
– Can be heavily modded and customized
– Multi-Touch support (upcoming)
– Uncouple GUI device from rendering device (upcoming)
– Multi screen support (upcoming)
– Basic mapping functionality (upcoming)

Ava quickstartguide120
Check out the QUICKSTARTGUIDE to get started.

System Requirements

– Windows 64 bit only
– optimally a high-end graphics card. Lowest possible is intel HD4xxxx onboard graphic chips and 2 Ghz CPU.

Installation Instructions
– Unzip the folder to your favorite directory
– Run SetupVVVV.bat and follow the Setup instructions
– Start “__START AVActivst 1_8_nopatch.bat” if you want to have VVVV patcheditor hidden (Recommended if you are not experienced with VVVV)
– Start “__START AVActivst 1_8″ To start with patches enabled

How to use own video and patches?
– Content goes into /Content folder of your installation directory ( In one of the /Video, /Patch, /PostFX folders)
– Videos can be placed into /Content/Video
– You can change the Folder Path: Copy /Content to the desired directory, and point to it in the Root Patch (right-click in the text field and choose path, works only in version with patches enabled), save with CTRL+S
– Patches can be included by using the _template.v4p as an example how the dynamic patch loading handles the patches and what you need to take care of. Just copy and rename the template folder. Same applies to the PostFX folder.

Download AVActivist Free Version here

Live Performers Meeting 2014 Eindhoven – Review

We have been at the Live Performers Meeting in Eindhoven, Netherlands from 26. to 28. of June and this are some impressions. Running around with a small Zoom recorder, I tried to get some sound from the performances recorded. Not the best quality, but it sounds very underground at least.

In the mix are four performances from the following groups or artists:

Yellows music – Great sound and visual duo from Turin, doping finest beats in this live set.
Eyes on the Wall – Another amazing duo from Germany, fantastic visuals from microscope footage of cells.
Fake Samoa Very intense Sound combined with visuals from metal work form a very strong audio-visual experience.
+ the last one I don’t know, hopefully someone give me a hint soon, it was recorded saturday night (comment here or soundcloud please)!

This was only a short collection of the performances that were played in these three nights on three stages. It was the fifteenth edition of the LPM and this time, it has to be mentioned, it was organized without the EU funding, that normally drives the event. However the community is totally behind it and it also draws enough people from all around the world, so that this edition was amazing as always.



Besides a lot of audio-visual performances, workshops, talks and installation, there is the very famous VJ Torna going on all the time, were VJ’s battle each other in quick rounds. This is a event organized together with the LPM team by Candaş Tuncer and others from the Digital Experience Collective from Istanbul. Can totally recommend checking out the pages.

Also very refreshing was to meet the people from Eindhoven. specifically I can recommend checking out the Widt Project with the totally beautiful web page and amazing video’s to watch. And what surprised me the most was to see the performance of Kirsten Swensen & Sarco. Why? Because Kirstenb Swensen, curator from Lab1 (where the event took place) was doing the visual with DELPHI LIVE CODING!


Installation wise we saw a very beautiful piece from Martin Boverhof from Borndigital.nu and Anne Gentenaar aka VJ Illuminator from Amsterdam. Martin Boverhof was basically 3d mapping a sculpture made from paper and bamboo by the designer Peter Gentenaar. Martin Boverhof used VVVV for the mapping and also made it interactive using the leap motion. So people could enter the room and change the lighting of the triangulated mesh on the sculpture.



And let there also be said something about our performance – Leaving the Planet – we enjoyed it. There was not a lot of preparation before because as you may have seen, in the week before LPM we were extremely bussy redesigning the page. Anyway, we always jam. Tzeshi was running PD and was live processing her voice AND playing synth at the same time. I was doing beats with monome and VVVV, running visuals at the same time and doing sends and the overall mix. What a luck that we live in the age of multicore processors and patching MAYHAM.



You can also check out the Flxer.net Galery for more images and video.

NUMA Circuit Festival & Open Street Map based Installation

Last week (15. of March 2014) was the pre opening press conference of the festival Numa Circuit 014. The festival takes place in Tenerife and is distributed over a couple of Venues in Santa Cruz de Tenerife, Puerto de la Cruz and other places on the island between the 15. of march 2014 to 3. of may 2014.

It is exactly the right place to get a good mixture of beach, sea and sun and geeky / arty things like live performances, installations, workshops and what ever brings together hardware hackers, VVVV, Max/Msp, Pure Data or Touch Designer patcher’s. Add a portion of traditional Spanish music, singer-song writers and performance art on top and you are at Numa Circuit.

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The festival is organized by Simone Marine ( http://io-lab.org/ ) and friends of him.
Simone aka io is a very active user on vvvv.org/, which is the reason why I got to know him ( Reminds me again to start a series of blob posts about interesting VVVV users).

So it happened that we ( the blog poster – David Gann and Tzeshi Lei ) got invited to join the festival with an AV installation and a performance. The performance is Leaving the Planet – which interested readers probably know already from this page – with me doing Beats and live sound design on the Monome and Tzeshi playing a Korg R3 Synthesizer and is singing, so she basically gained control over the melodic part of the Performance. Basically we play to the multi screen installation that we prepare there. The performance will be streamed live on Friday, 21. of march 2014 at around 22:00, London Time (so +00 h time zone ). This is the channel for the stream http://www.ustream.tv/channel/vivo-en-una-ciudad-tropical-pub-pelukas, in case anyone is bored on Friday evening.

What is new is the installation we are working on right now and that one is technically and conceptually very interesting for a lot of people probably. The following is the official description of the installation:

Mapping The Atlas Of Uncertain Territories

The human species leaves their footprint on the ground. Those footprints gradually accumulate into traces of civilization. By looking at the planet from above, we realize that there is a new layer among the geographic landscape. By iterating urban geometrical patterns over and over again, humans have caused significant abstraction of the natural habitat as a reflection of their own behaviour.

In this installation, we mediate between the conversation of the actual visible landscape and the mindscape of perspective and interpretation. The language of this conversation is the raw data which represents the human capability of measuring the world through abstraction. Using this as a source, we create endless generative and evolving geometry by triangulating the fading data points. In contrast to the macro aspect of the visual, the sound brings back the invisibility of human into a more intimate way by using field recordings. The audio-visual composition aims towards catalysing the user’s perception of time, speed and scale. The installation is using two projectors and multi-channel sound.

(Project Description in English and Spanish on the Numa Circuit page)

As we are working on it during our stay in Tenerife, here are some images from the progress. I am working on the Visuals and the Software Development and Tzeshi Lei is working on the Sound Design for the 4 channel sound. She is using Ableton Live with Max for Live, Granular Synthesis from field recordings that you get from aporee.org and the Max for Live – VVVV Bridge, developed by me during other installations in the past.

_root_OpenStreetMaps-DirectX Renderer

For the visuals we use Data from openstreetmap.org. We prepare a couple of data set’s of different cities and men made structures that we find on the map. We can also use the Open Street Map API to retrieve the data, but we decided to use prepared data as files on the disc to not rely on the internet connection.

As you can imagine, it is not so straight forward to load and visualize this map data. In fact behind Google maps or Open Street Maps there exist big rendering server farms, that provide us quickly with our requested visualization. This is something completely else then using this big amount of data in a a real-time environment like VVVV.

However, after some magic with multiple VVVV instances, it is running fine anyway here in real-time and we can use the data as a source for generative, sound-reactive graphics.

I decided to make this project Open Source as an advanced VVVV Tutorial. The tutorial will be split up in a couple of blog posts over the coming weeks. Can imagine that is helpful for a couple of people who want to do the full program from parsing data to visualizing it, working with particle systems and other graphical elements, to adding interactive sound to the project and doing the projector multi-screen setup for the final installation.

Here you see some more progress of the project. More coming soon.

_root_OpenStreetMapsClient-DirectX Renderer

_root_OpenStreetMapsClient-DirectX Renderer2

WAR and Audio Visual Shows






Beograd 1999

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Doing audio visual productions and shows was for me always about telling something. Belgrade had a strong impact on me when we had this gig in an post industrial area, with the roof coming down and yellow letters indicating that the building used to be a clinic before the war. It was a great show with some highlight. There was this amazing combination of Peter Kirn doing sound and Roy Datom aka Abduct doing Visuals. Also Noitu was blasting. And I enjoyed a lot playing the masterings of the upcoming studio album and the new visuals. But there was one thing that took my special attention and it was not possible to not see it everywhere around: Belgrade was bombed in 1999. It was in the media back in that time. But let’s rewind it without the brutal neutrality of the mainstream media. This is what happened to my live conceptual music in Belgrade with this Serbian band (Marko Jevtic and others) and two weeks later when improvising with my good friend Moritz Haberkorn from morast.at. I do War, too. But without killing people.



“Reverence in Ravine” by Daichi Misawa Audio Visual Installation is Rather Discrete than Loud

Daichi Misawa – Reverece in Ravine (2011)


“Reverence in Ravine” informs about the notion of Transparent Sculpture that defines the pluralistic sweet-spots in absent space, for the personal dramatic events in interactive audio-visual performances, systems and interfaces.


Daichi Misawa is an interactive artist / designer who is active in the field of audio-visual performance as well as interactive art. Reverence in Ravine (2011) is one of his immersive but discrete audio-visual performances and an interactive / participatory interface that comprehends the pluralistic sweet-spots within the own absent space.
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These sweet-spots are made with parametric sounds and distributed images, which naturally enables audiences the unique aural and visual perspectives along with a sort of personal dramatic events, sharing or not sharing his/her own experiences simultaneously. Those build in the empty space as a part of a transparent sculpture, cause rather discrete and asymmetrical experiences for us depending on the audience positions in the space, when you compare to the existing audio-visual performances with stereo / surround loudspeakers and huge mapped projections. Technically Open Frameworks and Supercollider are the main tools used for the development of the real-time processes.


In terms of multi-dimensional media expressions it would be obvious for us that Ravine is plotted under the influence of the forerunners and giants in this field, such as Paik, Stockhausen and Leitner. After Ravine ’till now, Daichi Misawa has been active in this kind of works consisting in discrete, asymmetrical and immaterial interfaces anticipating the alternative field for interactive audio-visual expressions.



The 3 steps to design the transparent sculpture:

absence design in transparent sculpture

Absence Design

model as grid in transparent sculpture

Model: Grid

embodiment in transparent sculpture




Some of the installation views and the production documentations:


Release Party [Onyx Ashanti, Reverse Bullets, Abduct, Leaving the Planet, Yokai Lab, Schwarzwald]

Onyx Ashanti played his fresh printed third generation Beat Jazz System, Abduct and Yokai Lab brought their finest AV sets, there was a massive jam with Reverse Bullets, Leaving the Planet and Tzeshi Lei at the voice and Percy Schwarzwald checked by to drop their latest sounds, too. This was a decent enough release party to celebrate our compilation SC#001


ReVerse Bullets reversebullets.com
Onyx Ashanti onyx-ashanti.com
Schwarzwald percyschwarzwald.tumblr.com/
Abduct datom.mx
Leaving the Planet symbioticcube.com
Yokai Lab shaultzemach.com/

SC#001 Out Now! Label Release Party announced!

This is the first Label Release of the AV Label SymbioticCube.com. SC#001 showcases artists who are living on the edge with their productions. Besides being musicians the artists have additional extraordinary skills and what combines them is their special focus in audio-visual production or/and live performance. The range of genres and influences is wide and it happens often to us that we start from instrumental derivatives of Jazz, Cumbia, Classic or something like Stoner Rock and end up somewhere completely new.


Leaving the Planet symbioticcube.com
ReVerse Bullets reversebullets.com
Onyx Ashanti onyx-ashanti.com
Schwarzwald symbioticcube.com
Ohmu epilepticmedia.blogspot.de
DorianDroid symbioticcube.com
Enrique Tomás ultranoise.es
Mussurunga fuckhead.at/bruckmayr/
Abduct datom.mx

Thanks to Soundstudio K2 in Linz

We are celebrating this with a dense night of audio-visual performances in the legendary location Sputnik in Linz on the 7. of September 2013, the main Saturday of the Ars Electronica Festival!

We are kindly inviting all Patchers, AV Artists, Producers, DJs, VJs, Dancers, Performance Artists and everybody who is interested in the field to participate in this Event and get to know the international community behind it.

Preorder: 10 € Door: 15 € – Limited space and lots of awesome people!

Party Flyer

You might wonder what happened with the Visuals.

They will come soon! For now we wanted to release the audio first and give out music videos slowly over time.
We make out this Open Call for visual production to the release. just send a mail with the idea to davidgann@symbioticcube.com if you want to make a visual or music video to one of the tracks. We will screen the visuals at the release party.
Also we are looking for new AV or Live-Performance artists to contribute to our future releases!